Bastion: The Hanging Gardens

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The Hanging Gardens

Upon entering the area, the first thing you may notice is that this place looks nothing like a garden. The Calamity has done some serious damage to it, and it becomes increasingly evident as you stroll down the main path, only to find statue remains and other rubble.

You won't find much at the first section of the Hanging Gardens, but eventually the camera pans out to reveal a mysterious man in the distance. Go east until a gate closes behind you and a ring of Security turrets forms around you. Dispose them and continue through the next gate.

The Stranger points out all the deceased townsfolk up ahead; when you reach the grave site of Grady Junior and Grady Senior, explore the southern edge of the island to find an Ura Sigil. Pick it up and run to the west to eventually find the area's Core encased in a circle of statues. Defeat the Gasfellas and Squirts, then break apart the statues surrounding the Core.

The nearby gate opens up once you have the Core; go through and talk to the Survivor.

The Bastion

The Survivor - named Zulf - is transported to the Bastion along with the Kid. Zulf is a Ura, and Uras aren't typically seen in parts of Caelondia. When you gain control, talk to both Zulf and the Stranger (whose name is revealed to be Rucks). Discuss the Ura Sigil with Rucks, then discuss all your other Mementos with Zulf.

Afterwards, place the Core in the Monument to reveal three new foundations. Now you have the option to build a Shrine, Memorial, and Lost-and-Found. You don't even have any Idols at this point, so building a Shrine right now is useless. I'd suggest going for the Memorial, so you can get started on some of the available Vigils.

Other Walkthrough

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